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SIGGRAPH
1990
ACM
15 years 1 months ago
Comprehensible rendering of 3-D shapes
We propose a new rendering technique that produces 3-D images with enhanced visual comprehensibility. Shape features can be readily understood if certain geometric properties are ...
Takafumi Saito, Tokiichiro Takahashi
ENC
2004
IEEE
15 years 1 months ago
Graph-Based Point Relaxation for 3D Stippling
Point hierarchies are suitable for creating framecoherent animations of 3D models in non-photorealistic styles such as stippling, painterly and other artistic rendering. In this p...
Oscar Meruvia Pastor, Thomas Strotthote
APGV
2008
ACM
141views Visualization» more  APGV 2008»
14 years 11 months ago
The assumed light direction for perceiving shape from shading
Recovering 3D shape from shading is an ill-posed problem that the visual system can solve only by making use of additional information such as the position of the light source. Pr...
James P. O'Shea, Martin S. Banks, Maneesh Agrawala
CGF
2011
14 years 1 months ago
GeoBrush: Interactive Mesh Geometry Cloning
We propose a method for interactive cloning of 3D surface geometry using a paintbrush interface, similar to the continuous cloning brush popular in image editing. Existing interac...
Kenshi Takayama, Ryan Schmidt, Karan Singh, Takeo ...
CVPR
2003
IEEE
1110views Computer Vision» more  CVPR 2003»
15 years 11 months ago
Motion Segmentation with Accurate Boundaries - A Tensor Voting Approach
Producing an accurate motion flow field is very difficult at motion boundaries. We present a novel, noniterative approach for segmentation from image motion, based on two voting p...
Gérard G. Medioni, Mircea Nicolescu