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TROB
2008
108views more  TROB 2008»
14 years 9 months ago
On the Synthesis of Haptic Textures
Advanced, synthetic haptic virtual environments require textured virtual surfaces. We found that texturing smooth surfaces often reduces the system passivity margin of a haptic sim...
Gianni Campion, Vincent Hayward
84
Voted
ICCAD
2005
IEEE
101views Hardware» more  ICCAD 2005»
15 years 6 months ago
FastSies: a fast stochastic integral equation solver for modeling the rough surface effect
In this paper we describe several novel sparsification techniques used in a Fast Stochastic Integral Equation Solver to compute the mean value and the variance of capacitance of ...
Zhenhai Zhu, Jacob K. White
70
Voted
COMPGEOM
2004
ACM
15 years 3 months ago
Sampling and meshing a surface with guaranteed topology and geometry
This paper presents an algorithm for sampling and triangulating a generic C2 -smooth surface Σ ⊂ R3 that is input with an implicit equation. The output triangulation is guarant...
Siu-Wing Cheng, Tamal K. Dey, Edgar A. Ramos, Tath...
68
Voted
STOC
2004
ACM
76views Algorithms» more  STOC 2004»
15 years 10 months ago
Isotopic implicit surface meshing
This paper addresses the problem of piecewise linear approximation of implicit surfaces. We first give a criterion ensuring that the zero-set of a smooth function and the one of a...
Jean-Daniel Boissonnat, David Cohen-Steiner, Gert ...
86
Voted
CVPR
2004
IEEE
15 years 1 months ago
Self Shadowing and Local Illumination of Randomly Rough Surfaces
This paper develops an analytic model for self shadowing and local illumination of rough surfaces. The surface is assumed homogeneous, isotropic, and smooth microscopically, with ...
Yinlong Sun