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SIBGRAPI
2008
IEEE
15 years 4 months ago
Using Multi-agent Systems for Sampling and Rendering Implicit Surfaces
In this paper a Multi-Agent System for Sampling and Rendering Implicit Surfaces is presented (MASSRIS). Previous approaches to pen-and-ink style renderings of implicit surfaces we...
Pauline Jepp, Jörg Denzinger, Brian Wyvill, M...
VISUALIZATION
2003
IEEE
15 years 2 months ago
Curvature-Based Transfer Functions for Direct Volume Rendering: Methods and Applications
Direct volume rendering of scalar fields uses a transfer function to map locally measured data properties to opacities and colors. The domain of the transfer function is typicall...
Gordon L. Kindlmann, Ross T. Whitaker, Tolga Tasdi...
ALENEX
2003
139views Algorithms» more  ALENEX 2003»
14 years 11 months ago
Interpolation over Light Fields with Applications in Computer Graphics
We present a data structure, called a ray interpolant tree, or RI-tree, which stores a discrete set of directed lines in 3-space, each represented as a point in 4-space. Each dire...
F. Betul Atalay, David M. Mount
TMI
2002
90views more  TMI 2002»
14 years 9 months ago
Volume Rendering of Segmented Image Objects
This paper describes a new method of combining ray-casting with segmentation. Volume rendering is performed at interactive rates on standard laptop computers, and visualizations in...
Elizabeth Bullitt, Stephen R. Aylward
IJCV
2002
157views more  IJCV 2002»
14 years 9 months ago
Estimation of Error in Curvature Computation on Multi-Scale Free-Form Surfaces
A novel technique for multi-scale curvature computation on a free-form 3-D surface is presented. This is achieved by convolving local parametrisations of the surface with 2-D Gauss...
Farzin Mokhtarian, Nasser Khalili, Peter Yuen