We improve upon a method introduced in (Bertalmio et. al. JCP 2001) for solving evolution PDEs on codimension-one surfaces in RN. As in the original method, by representing the su...
— An alternative technique for shape morphing using a surface generating method using partial differential equations is outlined throughout this work. The boundaryvalue nature th...
Light maps have long been a popular technique for visually rich real-time rendering in games. They typically contain smooth color gradients which current low bit rate texture comp...
We introduce a new method for coloring 3D line fields and show results from its application in visualizing orientation in DTI brain data sets. The method uses Boy's surface, a...
Çagatay Demiralp, John F. Hughes, David H. Laid...
When interpolating a network of curves to create a C1 surface from spline patches, the network has to satisfy an algebraic condition, called the vertex enclosure constraint. We sho...