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JSCIC
2006
81views more  JSCIC 2006»
14 years 9 months ago
An Improvement of a Recent Eulerian Method for Solving PDEs on General Geometries
We improve upon a method introduced in (Bertalmio et. al. JCP 2001) for solving evolution PDEs on codimension-one surfaces in RN. As in the original method, by representing the su...
John B. Greer
JMM2
2007
113views more  JMM2 2007»
14 years 9 months ago
Shape Morphing of Complex Geometries Using Partial Differential Equations
— An alternative technique for shape morphing using a surface generating method using partial differential equations is outlined throughout this work. The boundaryvalue nature th...
Gabriela González Castro, Hassan Ugail
EGH
2010
Springer
14 years 7 months ago
Texture compression of light maps using smooth profile functions
Light maps have long been a popular technique for visually rich real-time rendering in games. They typically contain smooth color gradients which current low bit rate texture comp...
Jim Rasmusson, Jacob Ström, Per Wennersten, M...
VIS
2009
IEEE
172views Visualization» more  VIS 2009»
15 years 11 months ago
Coloring 3D Line Fields using Boy's Real Projective Plane Immersion
We introduce a new method for coloring 3D line fields and show results from its application in visualizing orientation in DTI brain data sets. The method uses Boy's surface, a...
Çagatay Demiralp, John F. Hughes, David H. Laid...
GMP
2010
IEEE
191views Solid Modeling» more  GMP 2010»
14 years 11 months ago
Constraints on Curve Networks Suitable for G2 Interpolation
When interpolating a network of curves to create a C1 surface from spline patches, the network has to satisfy an algebraic condition, called the vertex enclosure constraint. We sho...
Thomas Hermann, Jörg Peters, Tim Strotman