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CGF
2008
161views more  CGF 2008»
14 years 9 months ago
Geometry Textures and Applications
Geometry textures are a novel geometric representation for surfaces based on height maps. The visualization is done through a GPU ray casting algorithm applied to the whole object...
Rodrigo de Toledo, Bin Wang, Bruno Lévy
CAD
2006
Springer
14 years 9 months ago
Cone spline approximation via fat conic spline fitting
Fat conic section and fat conic spline are defined. With well established properties of fat conic splines, the problem of approximating a ruled surface by a tangent smooth cone sp...
Xunnian Yang, Weiping Yang
TVCG
2008
99views more  TVCG 2008»
14 years 9 months ago
Mesh Composition on Models with Arbitrary Boundary Topology
This paper presents a new approach for the mesh composition on models with arbitrary boundary topology. After cutting the needed parts from existing mesh models and putting them in...
Juncong Lin, Xiaogang Jin, Charlie C. L. Wang, Kin...
PG
2002
IEEE
15 years 2 months ago
Approximation with Active B-Spline Curves and Surfaces
An active contour model for parametric curve and surface approximation is presented. The active curve or surface adapts to the model shape to be approximated in an optimization al...
Helmut Pottmann, Stefan Leopoldseder, Michael Hofe...
SMI
2010
IEEE
167views Image Analysis» more  SMI 2010»
14 years 8 months ago
RBF Dipole Surface Evolution
—The level set method can implement a wide variety of shape modeling operations (e.g. offsetting, skeletonization, morphing, blending, smoothing, sharpening, embossing, denoising...
Yuntao Jia, Xinlai Ni, Eric Lorimer, Michael Mulla...