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VR
2011
IEEE
192views Virtual Reality» more  VR 2011»
14 years 1 months ago
Continual surface-based multi-projector blending for moving objects
We introduce a general technique for blending imagery from multiple projectors on a tracked, moving, non-planar object. Our technique continuously computes visibility of pixels ov...
Peter Lincoln, Greg Welch, Henry Fuchs
CVPR
2003
IEEE
15 years 11 months ago
3D Surface Modeling from Range Curves
Traditional approaches for surface reconstruction from range data require that the input data be either range images or unorganized sets of points. Since a large number of range s...
Dragan Tubic, Patrick Hébert, Denis Laurend...
ECCV
2000
Springer
15 years 11 months ago
Divergence-Based Medial Surfaces
The medial surface of a volumetric object is of significant interest for shape analysis. However, its numerical computation can be subtle. Methods based on Voronoi techniques prese...
Sylvain Bouix, Kaleem Siddiqi
SGP
2007
15 years 6 days ago
Robust statistical estimation of curvature on discretized surfaces
A robust statistics approach to curvature estimation on discretely sampled surfaces, namely polygon meshes and point clouds, is presented. The method exhibits accuracy, stability ...
Evangelos Kalogerakis, Patricio D. Simari, Derek N...

Publication
353views
15 years 8 months ago
Shape from Shading with Perspective Projection
Most conventional SFS (shape from shading) algorithms have been developed under the assumption of orthographic projection. However, the assumption is not valid when an object is no...
Kyoung Mu Lee (Seoul National University), C.-C. J...