We present a robust, noise-resistant criterion characterizing planelike skeletons in binary voxel objects. It is based on a distance map and the geodesic distance along the object...
This paper describes a novel approach for recovering the structure and motion of a rigid textured surface from an image sequence. Camera focal length is also recovered, yielding m...
The Hilbert curve is one of space-filling curves published by G. Peano. There are several applications using this curve, such as image processing, computer graphics, etc. In this ...
We present a framework for computing generalized distance transforms and skeletons of two-dimensional objects using graphics hardware. Our method is based on the concept of footpr...
In this paper, we address the problem of discovering the 3D shape of a book surface from the shading information in a scanned document image. This shapefrom-shading problem is cha...