We present a novel approach for real-time rendering of translucent surfaces. The computation of subsurface scattering is performed by first converting the integration over the 3D ...
We propose a novel method for computing a fourdimensional (4D) representation of the spatio-temporal visual hull of a dynamic scene, based on an extension of a recent provably cor...
Most work in human activity recognition is limited to relatively simple behaviors like sitting down, standing up or other dramatic posture changes. Very little has been achieved i...
— The traditional image representations are not suited to conventional classification methods, such as the linear discriminant analysis (LDA), because of the under sample problem...
Dacheng Tao, Xuelong Li, Xindong Wu, Stephen J. Ma...
Abstract. We describe a visual communication application for a dark, theaterlike interactive virtual simulation training environment. Our system visually estimates and tracks the b...