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TOG
2002
121views more  TOG 2002»
15 years 2 months ago
A rapid hierarchical rendering technique for translucent materials
This paper introduces an efficient two-pass rendering technique for translucent materials. We decouple the computation of irradiance at the surface from the evaluation of scatteri...
Henrik Wann Jensen, Juan Buhler
ICCV
2011
IEEE
14 years 2 months ago
Multimodal Templates for Real-Time Detection of Texture-less Objects in Heavily Cluttered Scenes
We present a method for detecting 3D objects using multi-modalities. While it is generic, we demonstrate it on the combination of an image and a dense depth map which give complem...
Stefan Hinterstoisser, Stefan Holzer, Cedric Cagni...
CAIP
2009
Springer
202views Image Analysis» more  CAIP 2009»
15 years 8 days ago
Near-Regular Texture Synthesis
This paper describes a method for seamless enlargement or editing of difficult colour textures containing simultaneously both regular periodic and stochastic components. Such textu...
Michal Haindl, Martin Hatka
ICPR
2002
IEEE
16 years 3 months ago
Incorporating Conditional Independence Assumption with Support Vector Machines to Enhance Handwritten Character Segmentation Per
Learning Bayesian Belief Networks (BBN) from corpora and incorporating the extracted inferring knowledge with a Support Vector Machines (SVM) classifier has been applied to charac...
Manolis Maragoudakis, Ergina Kavallieratou, Nikos ...
ICPR
2010
IEEE
15 years 5 months ago
Deep Belief Networks for Real-Time Extraction of Tongue Contours from Ultrasound During Speech
Ultrasound has become a useful tool for speech scientists studying mechanisms of language sound production. State-of-the-art methods for extracting tongue contours from ultrasound...
Ian Fasel, Jeff Berry