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ICCSA
2003
Springer
15 years 3 months ago
Interactive Stereoscopic Visualization of Very Large Visible Men on CAVE
Abstract. We have developed an interactive visualization software for an immersive 3D virtual environment system, which generates stereoscopic images from huge human volume dataset...
Insung Ihm, Bumdae Lee, Joong-Youn Lee, Minsu Joh,...
GRAPHICSINTERFACE
2004
14 years 11 months ago
Perspective Accurate Splatting
We present a novel algorithm for accurate, high quality point rendering, which is based on the formulation of splatting using homogeneous coordinates. In contrast to previous meth...
Matthias Zwicker, Jussi Räsänen, Mario B...
MICCAI
2004
Springer
15 years 10 months ago
Enhancement of Visual Realism with BRDF for Patient Specific Bronchoscopy Simulation
Abstract. This paper presents a novel method for photorealistic rendering of the bronchial lumen by directly deriving matched shading and texture parameters from video bronchoscope...
Adrian James Chung, Fani Deligianni, Pallav Shah, ...
ICB
2009
Springer
255views Biometrics» more  ICB 2009»
14 years 7 months ago
Automatic Partial Face Alignment in NIR Video Sequences
Face recognition with partial face images is an important problem in face biometrics. The necessity can arise in not so constrained environments such as in surveillance video, or p...
Jimei Yang, ShengCai Liao, Stan Z. Li
CRV
2006
IEEE
176views Robotics» more  CRV 2006»
14 years 11 months ago
Stereo Retinex
The retinex algorithm for lightness and color constancy is extended to include 3-dimensional spatial information reconstructed from a stereo image. A key aspect of traditional ret...
Weihua Xiong, Brian V. Funt