This paper proposes a method for computing a quasi-dense set of matching points between three views of a scene. The method takes a sparse set of seed matches between pairs of view...
Pekka Koskenkorva, Juho Kannala, Sami Sebastian Br...
In this paper, we propose a new method to estimate players' and ball's positions from monocular broadcast soccer video. With the relationship between objects and the cam...
We present a generic framework for realtime rendering of 3D surfaces. We use the common elevation map primitive, by which a given surface is decomposed into a set of patches. Each...
The two most important aspects of any imagebased steganographic system are the imperceptibility and the capacity of the stego image. This paper evaluates the performance and effic...
Adel Almohammad, Gheorghita Ghinea, Robert M. Hier...
This paper describes a novel approach to automatically recover corresponding feature points and epipolar geometry over two wide baseline frames. Our contributions consist of sever...