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ICPR
2010
IEEE
15 years 1 months ago
Quasi-Dense Wide Baseline Matching for Three Views
This paper proposes a method for computing a quasi-dense set of matching points between three views of a scene. The method takes a sparse set of seed matches between pairs of view...
Pekka Koskenkorva, Juho Kannala, Sami Sebastian Br...
IVC
2006
171views more  IVC 2006»
14 years 9 months ago
Extracting 3D information from broadcast soccer video
In this paper, we propose a new method to estimate players' and ball's positions from monocular broadcast soccer video. With the relationship between objects and the cam...
Yang Liu, Dawei Liang, Qingming Huang, Wen Gao
SMI
2006
IEEE
209views Image Analysis» more  SMI 2006»
15 years 3 months ago
Hardware Rendering of 3D Geometry with Elevation Maps
We present a generic framework for realtime rendering of 3D surfaces. We use the common elevation map primitive, by which a given surface is decomposed into a set of patches. Each...
Tilo Ochotta, Stefan Hiller
AINA
2009
IEEE
15 years 4 months ago
JPEG Steganography: A Performance Evaluation of Quantization Tables
The two most important aspects of any imagebased steganographic system are the imperceptibility and the capacity of the stego image. This paper evaluates the performance and effic...
Adel Almohammad, Gheorghita Ghinea, Robert M. Hier...
ICCV
2003
IEEE
15 years 11 months ago
Two-Frame Wide Baseline Matching
This paper describes a novel approach to automatically recover corresponding feature points and epipolar geometry over two wide baseline frames. Our contributions consist of sever...
Jiangjian Xiao, Mubarak Shah