Global illumination dramatically improves realistic appearance of rendered scenes, but usually it is neglected in VR systems due to its high costs. In this work we present an effi...
Kirill Dmitriev, Thomas Annen, Grzegorz Krawczyk, ...
We consider visual category recognition in the framework of measuring similarities, or equivalently perceptual distances, to prototype examples of categories. This approach is qui...
Alexander C. Berg, Hao Zhang 0003, Jitendra Malik,...
The allowable computational complexity of video encoding is limited in a power-constrained system. Different video frames are associated with different motions and contexts, and s...
We propose a method for delivering error-resilient video from wireless camera networks in a distributed fashion over lossy channels. Our scheme is based on distributed source codi...
With fast 3D graphics becoming more and more available even on low end platforms, the focus in hardware-accelerated rendering is beginning to shift towards higher quality renderin...