Abstract. We propose an improved shape matching algorithm that extends the work of Felzenszwalb [3]. In this approach, we use triangular meshes to represent deformable objects and ...
Multiple surface searching with only image intensity information is a difficult job in the presence of high noise and weak edges. We present in this paper a novel method for global...
We present a novel probabilistic approach to fully automated delineation of tree structures in noisy 2D images and 3D image stacks. Unlike earlier methods that rely mostly on local...
Abstract. An N-dimensional image is divided into "object" and "background" segments using a graph cut approach. A graph is formed by connecting all pairs of nei...
This paper restates the shape from shading problem regarding both surface modeling and optimization. We combine the use of a B-spline as 3D model for the scene surface and the use...