In this work we present a hardware-accelerated direct volume rendering system for visualizing multivariate wave functions in semiconducting quantum dot (QD) simulations. The simul...
Wei Qiao, David S. Ebert, Alireza Entezari, Marek ...
Bus traffic between the graphics subsystem and memory can become a bottleneck when rendering geometrically complex meshes. In this paper, we investigate the use of vertex caching...
We present a novel approach for summarizing video in the form of a multiscale image that is continuous in both the spatial domain and across the scale dimension: There are no hard...
Connelly Barnes, Dan B. Goldman, Eli Shechtman, Ad...
In this paper, we propose a tone mapping operator based on a multiscale representation pattern and on thresholds of detection contrast computed for local adaptation luminances. Th...
Multispectral scene information is useful for radiometric graphics, material identification and imaging systems simulation. The multispectral scene can be described as a datacube,...