This paper presents an advanced animation framework for virtual character within the MPEG-4 standard. The Bonebased Animation (BBA) specifications are described and it is shown ho...
In this paper, we present a novel framework for analyzing video using self-similarity. Video scenes are located by analyzing inter-frame similarity matrices. The approach is flexi...
This paper deals with techniques to detect abrupt scene transitions when random brightness variations (flicker) are present. This is normally the case when trying to restore or in...
Given a projective reconstruction of a 3D scene, we address the problem of recovering the Euclidean structure of the scene in a recursive way. This leads to the application of Kal...
Existing algorithms for exact helical cone beam (HCB) tomographic reconstruction are computationally infeasible for clinical applications. Their computational cost is dominated by...