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TOG
2010
134views more  TOG 2010»
14 years 9 months ago
Unbiased, adaptive stochastic sampling for rendering inhomogeneous participating media
Realistic rendering of participating media is one of the major subjects in computer graphics. Monte Carlo techniques are widely used for realistic rendering because they provide u...
Yonghao Yue, Kei Iwasaki, Bing-Yu Chen, Yoshinori ...
188
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ISVC
2007
Springer
15 years 8 months ago
Haptic Exploration of Mathematical Knots
We present a novel multi-modal haptic interface for sketching and exploring the structure and properties of mathematical knots. Our interface derives from the familiar pencil-and-p...
Hui Zhang 0006, Sidharth Thakur, Andrew J. Hanson
CVPR
2011
IEEE
14 years 7 months ago
Reduced Epipolar Cost for Accelerated Incremental SfM
We propose a reduced algebraic cost based on pairwise epipolar constraints for the iterative refinement of a multiple view 3D reconstruction. The aim is to accelerate the intermedi...
A. L. Rodriguez, P E. Lopez-de-Teruel, A. Ruiz
CONIELECOMP
2011
IEEE
14 years 6 months ago
FPGA design and implementation for vertex extraction of polygonal shapes
This work focuses on developing systems of blocks in SIMULINK and VHDL to reuse on design of applications involving the recognition of polygonal objects. Usage of this work reduce...
Jorge Martínez-Carballido, Jorge Guevara-Es...
EUROSYS
2011
ACM
14 years 6 months ago
Symbolic crosschecking of floating-point and SIMD code
We present an effective technique for crosschecking an IEEE 754 floating-point program and its SIMD-vectorized version, implemented in KLEE-FP, an extension to the KLEE symbolic ...
Peter Collingbourne, Cristian Cadar, Paul H. J. Ke...
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