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ICASSP
2010
IEEE
14 years 10 months ago
High order motion interpolation for side information improvement in DVC
A key step in distributed video coding is the generation of the side information (SI) i.e. the estimation of the Wyner-Ziv frame (WZF). This step is also frequently called image i...
Giovanni Petrazzuoli, Marco Cagnazzo, Béatr...
DEBU
2010
126views more  DEBU 2010»
14 years 9 months ago
GeoSIM: A Geospatial Data Collection System for Participatory Urban Texture Documentation
Participatory texture documentation (PTD) is a geospatial data collection process in which a group of users (dedicated individuals and/or general public) with camera-equipped mobi...
Farnoush Banaei Kashani, Houtan Shirani-Mehr, Bei ...
CLUSTER
2006
IEEE
14 years 9 months ago
Performance of parallel communication and spawning primitives on a Linux cluster
The Linux cluster considered in this paper, formed from shuttle box XPC nodes with 2 GHz Athlon processors connected by dual Gb Ethernet switches, is relatively easily constructed...
David J. Johnston, Martin Fleury, Michael Lincoln,...
JODL
2008
108views more  JODL 2008»
14 years 9 months ago
DelosDLMS
DelosDLMS is a prototype of a next-generation Digital Library (DL) management system. It is the result of integrating various specialized DL services provided by partners of the D...
Yannis E. Ioannidis, Diego Milano, Hans-Jörg ...
TOG
2002
114views more  TOG 2002»
14 years 9 months ago
Shader-driven compilation of rendering assets
Rendering performance of consumer graphics hardware benefits from pre-processing geometric data into a form targeted to the underlying API and hardware. The various elements of ge...
Paul Lalonde, Eric Schenk
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