We develop a theory for the temporal integration of visual motion motivated by psychophysical experiments. The theory proposes that input data are temporally grouped and used to p...
Alan L. Yuille, Pierre-Yves Burgi, Norberto M. Grz...
In this project we consider the problem of tracking a soccer player using a static camera. The main goal is to find the position of players in the field at each instance of time t...
Augmented reality applications often rely on a detailed environment model to support features such as annotation and occlusion. Usually, such a model is constructed offline, whic...
Typical tracking algorithms exploit temporal coherence, in the sense of expecting only small object motions. Even without exact knowledge of the scene, additional spatial coherence...
Face tracking in realistic environments is a difficult problem due to pose variations, occlusions of objects, illumination changes and cluttered background, among others. The paper...