In modern computer graphics, 3D scanning is common practise for the acquisition of the geometry of objects. However, in addition to geometric models, physical models of interactio...
We present a novel stereo vision modeling framework that generates approximate, yet physically-plausible representations of objects rather than creating accurate models that are c...
Krishnanand N. Kaipa, Josh C. Bongard, Andrew N. M...
Abstract. In this paper we adopt a temporal coding approach to neuronal modeling of the visual cortex, using oscillations. We propose a hierarchy of three processing modules corres...
Under natural viewing conditions, human observers use shifts in gaze to allocate processing resources to subsets of the visual input. There are many computational models that try ...
Neurons in area MT of primate visual cortex encode the velocity of moving objects. We present a model of how MT cells aggregate responses from V1 to form such a velocity represent...