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3DIM
2007
IEEE
15 years 8 months ago
Interactive Scanning of Haptic Textures and Surface Compliance
In modern computer graphics, 3D scanning is common practise for the acquisition of the geometry of objects. However, in addition to geometric models, physical models of interactio...
Sheldon Andrews, Jochen Lang
GECCO
2009
Springer
204views Optimization» more  GECCO 2009»
15 years 6 months ago
Combined structure and motion extraction from visual data using evolutionary active learning
We present a novel stereo vision modeling framework that generates approximate, yet physically-plausible representations of objects rather than creating accurate models that are c...
Krishnanand N. Kaipa, Josh C. Bongard, Andrew N. M...
IWANN
1997
Springer
15 years 6 months ago
Gray-Level Object Segmentation with a Network of FitzHugh-Nagumo Oscillators
Abstract. In this paper we adopt a temporal coding approach to neuronal modeling of the visual cortex, using oscillations. We propose a hierarchy of three processing modules corres...
Abderrahim Labbi, Ruggero Milanese, Holger Bosch
ETRA
2008
ACM
235views Biometrics» more  ETRA 2008»
15 years 3 months ago
Using semantic content as cues for better scanpath prediction
Under natural viewing conditions, human observers use shifts in gaze to allocate processing resources to subsets of the visual input. There are many computational models that try ...
Moran Cerf, E. Paxon Frady, Christof Koch
NIPS
1992
15 years 3 months ago
Filter Selection Model for Generating Visual Motion Signals
Neurons in area MT of primate visual cortex encode the velocity of moving objects. We present a model of how MT cells aggregate responses from V1 to form such a velocity represent...
Steven J. Nowlan, Terrence J. Sejnowski