A Texture Atlas is an efficient color representation for 3D Paint Systems. The model to be textured is decomposed into charts homeomorphic to discs, each chart is parameterized, a...
In this paper, we tackle the problem of unsupervised selection and posterior recognition of visual landmarks in images sequences acquired by an indoor mobile robot. This is a high...
We present an algorithm for the layered segmentation of video data in multiple views. The approach is based on computing the parameters of a layered representation of the scene in...
The problems of dense stereo reconstruction and object class segmentation can both be formulated as Conditional Random Field based labelling problems, in which every pixel in the ...
Lubor Ladicky, Paul Sturgess, Christopher Russell,...
This paper describes a skeletonization process for grayscale or color images based on the diffusion of the color gradient vectors by using a simple iterative regularization scheme...