This paper describes the design of an expressive tangible interface for cinema editing as a live performance. A short survey of live video practices is provided. The Live Cinema i...
The InfiniteRealityTM graphics system is the first general-purpose workstation system specifically designed to deliver 60Hz steady frame rate high-quality rendering of complex sce...
John S. Montrym, Daniel R. Baum, David L. Dignam, ...
Prediction of gaze behavior in gaming environments can be a tremendously useful asset to game designers, enabling them to improve gameplay, selectively increase visual fidelity, a...
Veronica Sundstedt, Efstathios Stavrakis, Michael ...
Pedestrian detection in still image should handle the large appearance and stance variations arising from the articulated structure, various clothing of human as well as viewpoints...
This paper describes the participation of Idiap-MULTI to the Robot Vision Task at imageCLEF 2010. Our approach was based on a discriminative classification algorithm using multiple...