Current graphics hardware can render procedurally shaded objects in real-time. However, due to resource and performance limitations, interactive shaders can not yet approach the c...
The K-Nearest Neighbor search (kNN) problem has been investigated extensively in the past due to its broad range of applications. In this paper we study this problem in the contex...
Many sophisticated solutions have been proposed to reduce the geometric complexity of 3D meshes. A less studied problem is how to preserve on a simplified mesh the detail (e.g. co...
Paolo Cignoni, Claudio Montani, Roberto Scopigno, ...
A surrogate is an object that stands for a document and enables navigation to that document. Hypermedia is often represented with textual surrogates, even though studies have show...
Eunyee Koh, Daniel Caruso, Andruid Kerne, Ricardo ...
Abstract. In this paper we argue for our NPAR system as an effective 2D alternative to most of NPR research which is focused on frame coherent stylised rendering of 3D models. Our ...
Fabian Di Fiore, Frank Van Reeth, John Patterson, ...