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» Image Synthesis for Branching Structures
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104
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WSCG
2003
179views more  WSCG 2003»
14 years 11 months ago
Antipole Clustering for Fast Texture Synthesis
This paper describes a new method for analysis/synthesis of textures using a non-parametric multi-resolution approach able to reproduce efficiently the generative stochastic proce...
Sebastiano Battiato, Alfredo Pulvirenti, Diego Ref...
CMIG
2010
125views more  CMIG 2010»
14 years 4 months ago
VascuSynth: Simulating vascular trees for generating volumetric image data with ground-truth segmentation and tree analysis
Automated segmentation and analysis of tree-like structures from 3D medical images are important for many medical applications, such as those dealing with blood vasculature or lun...
Ghassan Hamarneh, Preet Jassi
89
Voted
MICCAI
2005
Springer
15 years 10 months ago
Brain Surface Parameterization Using Riemann Surface Structure
Abstract. We develop a general approach that uses holomorphic 1forms to parameterize anatomical surfaces with complex (possibly branching) topology. Rather than evolve the surface ...
Yalin Wang, Xianfeng Gu, Kiralee M. Hayashi, Tony ...
ISCA
1999
IEEE
105views Hardware» more  ISCA 1999»
15 years 1 months ago
The Program Decision Logic Approach to Predicated Execution
Modern compilers must expose sufficient amounts of Instruction-Level Parallelism (ILP) to achieve the promised performance increases of superscalar and VLIW processors. One of the...
David I. August, John W. Sias, Jean-Michel Puiatti...
SCALESPACE
2007
Springer
15 years 3 months ago
Non-negative Sparse Modeling of Textures
This paper presents a statistical model for textures that uses a non-negative decomposition on a set of local atoms learned from an exemplar. This model is described by the varianc...
Gabriel Peyré