An algorithm for the simultaneous filling-in of texture and structure in regions of missing image information is presented in this paper. The basic idea is to first decompose the ...
With the advent of image based modeling techniques, it becomes easier to apply textures extracted from reality onto virtual worlds. Many repetitive patterns (structural textures) ...
This article presents a new algorithm for spatial deinterlacing that could easily be integrated in a more complete deinterlacing system. The spatial interpolation process often fa...
Current methods for combining two different images produce visible artifacts when the sources have very different textures and structures. We present a new method for synthesizing...
Soheil Darabi, Eli Shechtman, Connelly Barnes, Dan...
Abstract. This paper presents a fast image synthesis procedure for elastic volumes under deformation. Given the node displacements of a mesh and the 3D image voxel data of an undef...