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SIGGRAPH
1998
ACM
15 years 1 months ago
Non-distorted Texture Mapping for Sheared Triangulated Meshes
This article introduces new techniques for non-distorted texture mapping on complex triangulated meshes. Texture coordinates are assigned to the vertices of the triangulation by u...
Bruno Lévy, Jean-Laurent Mallet
GRID
2007
Springer
15 years 1 months ago
Optimizing multiple queries on scientific datasets with partial replicas
We propose strategies to efficiently execute a query workload, which consists of multiple related queries submitted against a scientific dataset, on a distributed-memory system in...
Li Weng, Ümit V. Çatalyürek, Tahs...
SIAMSC
2008
129views more  SIAMSC 2008»
14 years 9 months ago
Bottom-Up Construction and 2: 1 Balance Refinement of Linear Octrees in Parallel
Abstract. In this article, we propose new parallel algorithms for the construction and 2:1 balance refinement of large linear octrees on distributed memory machines. Such octrees a...
Hari Sundar, Rahul S. Sampath, George Biros
VIS
2004
IEEE
146views Visualization» more  VIS 2004»
15 years 10 months ago
Tracking of Vector Field Singularities in Unstructured 3D Time-Dependent Datasets
In this paper, we present an approach for monitoring the positions of vector field singularities in time-dependent datasets. The concept of singularity index is discussed and exte...
Christoph Garth, Xavier Tricoche, Gerik Scheuerman...
CAIP
2009
Springer
165views Image Analysis» more  CAIP 2009»
15 years 4 months ago
Texture Editing Using Frequency Swap Strategy
A fully automatic colour texture editing method is proposed, which allows to synthesise and enlarge an artificial texture sharing anticipated properties from its parent textures. ...
Michal Haindl, Vojtech Havlícek