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VISSYM
2004
15 years 7 months ago
Generalized Distance Transforms and Skeletons in Graphics Hardware
We present a framework for computing generalized distance transforms and skeletons of two-dimensional objects using graphics hardware. Our method is based on the concept of footpr...
Robert Strzodka, Alexandru Telea
CORR
2010
Springer
253views Education» more  CORR 2010»
15 years 6 months ago
Fast Inference in Sparse Coding Algorithms with Applications to Object Recognition
Adaptive sparse coding methods learn a possibly overcomplete set of basis functions, such that natural image patches can be reconstructed by linearly combining a small subset of t...
Koray Kavukcuoglu, Marc'Aurelio Ranzato, Yann LeCu...
VIS
2003
IEEE
178views Visualization» more  VIS 2003»
16 years 7 months ago
Advanced Curved Planar Reformation: Flattening of Vascular Structures
Traditional volume visualization techniques may provide incomplete clinical information needed for many applications in medical visualization. Especially in the area of vascular v...
Armin Kanitsar, Dominik Fleischmann, Eduard Gr&oum...
ICIP
2008
IEEE
16 years 8 months ago
Using local regression kernels for statistical object detection
We present a novel approach to the problem of detection of visual similarity between a template image, and patches in a given image. The method is based on the computation of a lo...
Hae Jong Seo, Peyman Milanfar
CVPR
2012
IEEE
13 years 8 months ago
Figure-ground segmentation by transferring window masks
We present a novel technique for figure-ground segmentation, where the goal is to separate all foreground objects in a test image from the background. We decompose the test image...
Daniel Küttel, Vittorio Ferrari