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» Image compression using texture modeling
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ICIP
2000
IEEE
15 years 11 months ago
Model-Aided Coding of Multi-Viewpoint Image Data
The paper presents a novel coding technique based on approximate geometry for images taken from arbitrary recording positions around a 3-D scene. Such data structures occur in ima...
Marcus A. Magnor, Peter Eisert, Bernd Girod
EGH
2010
Springer
14 years 7 months ago
Texture compression of light maps using smooth profile functions
Light maps have long been a popular technique for visually rich real-time rendering in games. They typically contain smooth color gradients which current low bit rate texture comp...
Jim Rasmusson, Jacob Ström, Per Wennersten, M...
ICPR
2004
IEEE
15 years 10 months ago
Non-linear Reflectance Model for Bidirectional Texture Function Synthesis
A rough texture modelling involves a huge image data-set - the Bidirectional Texture Function (BTF). This 6-dimensional function depends on planar texture coordinates as well as o...
Jirí Filip, Michal Haindl
CVPR
2007
IEEE
15 years 11 months ago
Robust Estimation of Texture Flow via Dense Feature Sampling
Texture flow estimation is a valuable step in a variety of vision related tasks, including texture analysis, image segmentation, shape-from-texture and texture remapping. This pap...
Yu-Wing Tai, Michael S. Brown, Chi-Keung Tang
AIPR
2004
IEEE
15 years 1 months ago
An Image Retrieval System Using Multispectral Random Field Models, Color, and Geometric Features
This paper describes a novel color texture-based image retrieval system for the query of an image database to find similar images to a target image. The retrieval process involves...
Orlando J. Hernandez, Alireza Khotanzad