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CGF
1998
213views more  CGF 1998»
14 years 11 months ago
Interactive Construction and Animation of Layered Elastically Deformable Characters
An interactive system is described for creating and animating deformable 3D characters. By using a hybrid layered model of kinematic and physics-based components together with an ...
Russell Turner, Enrico Gobbetti
127
Voted
CVPR
2009
IEEE
16 years 6 months ago
Retrographic sensing for the measurement of surface texture and shape
We describe a novel device that can be used as a 2.5D “scanner” for acquiring surface texture and shape. The device consists of a slab of clear elastomer covered with a refl...
Edward H. Adelson, Micah K. Johnson
ICIP
2003
IEEE
16 years 1 months ago
Implementation of a robust coded structured light technique for dynamic 3D measurements
This paper presents the implementation details of a coded structured light system for rapid shape acquisition of unknown surfaces. Such techniques are based on the projection of p...
Carles Matabosch, Joaquim Salvi, Jordi Pagè...
MICCAI
2006
Springer
16 years 21 days ago
Anatomical Modelling of the Musculoskeletal System from MRI
Abstract. This paper presents a novel approach for multi-organ (musculoskeletal system) automatic registration and segmentation from clinical MRI datasets, based on discrete deform...
Benjamin Gilles, Laurent Moccozet, Nadia Magnenat-...
SMI
2006
IEEE
15 years 5 months ago
Semi-Interactive Morphogenesis
This paper presents a method to simulate growth phenomena, and its application to the modeling of complex organic shapes (e.g., plants organs) and folded surfaces. Our main contri...
Jean Combaz, Fabrice Neyret