Skeleton is a lower dimensional shape description of an object. The requirements of a skeleton differ with applications. For example, object recognition requires skeletons with pr...
We present a new histogram distance family, the Quadratic-Chi (QC). QC members are Quadratic-Form distances with a cross-bin χ2 -like normalization. The cross-bin χ2 -like normal...
Parametric models of shape and texture such as Active Appearance Models (AAMs) are diverse tools for deformable object appearance modeling and have found important applications in...
This paper explores a sketch-based interface for quickly yet accurately creating visually realistic hair for virtual characters. Recently, physically-based models have proved succ...
In this paper we consider the problem of recovering the free space of an indoor scene from its single image. We show that exploiting the box like geometric structure of furniture ...