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SI3D
2006
ACM
15 years 11 months ago
Human hand modeling from surface anatomy
The human hand is an important interface with complex shape and movement. In virtual reality and gaming applications the use of an individualized rather than generic hand represen...
Taehyun Rhee, Ulrich Neumann, John P. Lewis
CRV
2005
IEEE
134views Robotics» more  CRV 2005»
15 years 11 months ago
Segment-Based Hand Pose Estimation
The work presented here solves two major problems of hand pose recognition: (A) determining what pose is shown in a given, input picture and (B) detecting the presence of a known ...
Christopher Schwarz, Niels da Vitoria Lobo
ICDAR
2005
IEEE
15 years 11 months ago
Tracking, Analysis, and Recognition of Human Gestures in Video
An overview of research in automated gesture spotting, tracking and recognition by the Image and Video Computing Group at Boston University is given. Approaches for localization a...
Stan Sclaroff, Margrit Betke, George Kollios, Jona...
ICRA
2005
IEEE
130views Robotics» more  ICRA 2005»
15 years 11 months ago
A Shape Tracking Algorithm for Visual Servoing
— The paper contributes to presenting both an accurate and robust shape tracking algorithm and a novel visual servoing method. Two steps are involved in the tracking algorithm. F...
Peihua Li, François Chaumette, Omar Tahri
158
Voted
ECML
2005
Springer
15 years 11 months ago
A Model Based Method for Automatic Facial Expression Recognition
Automatic facial expression recognition is a research topic with interesting applications in the field of human-computer interaction, psychology and product marketing. The classi...
Hans van Kuilenburg, Marco Wiering, Marten den Uyl