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GI
2004
Springer
15 years 10 months ago
Realtime Ray Tracing for Current and Future Games
: Recently, realtime ray tracing has been developed to the point where it is becoming a possible alternative to the current rasterization approach for interactive 3D graphics. With...
Jörg Schmittler, Daniel Pohl, Tim Dahmen, Chr...
157
Voted
IWDW
2004
Springer
15 years 10 months ago
Watermarking Attack: Security of WSS Techniques
Most of watermarking techniques are based on Wide Spread Spectrum (WSS). Security of such schemes is studied here in adopting a cryptanalysis point of view. The security is proport...
François Cayre, Caroline Fontaine, Teddy Fu...
154
Voted
ECCV
2010
Springer
15 years 10 months ago
Programmable Aperture Camera Using LCoS
Since 1960s, aperture patterns have been studied extensively and a variety of coded apertures have been proposed for various applications, including extended depth of field, defocu...
Hajime Nagahara, Changyin Zhou, Takuya Watanabe, H...
FTDCS
2003
IEEE
15 years 10 months ago
pFilter: Global Information Filtering and Dissemination Using Structured Overlay Networks
The exponential data growth rate of the Internet makes it increasingly difficult for people to find desired information in a timely fashion. Information filtering and dissemina...
Chunqiang Tang, Zhichen Xu
134
Voted
ICDAR
2003
IEEE
15 years 10 months ago
Recognition of Folding Process from Origami Drill Books
This paper describes a framework to recognizing and recreating folding process of origami based on illustrations of origami drill books. Illustration images acquired from origami ...
Hiroshi Shimanuki, Jien Kato, Toyohide Watanabe