In this paper, we propose an efficient low complexity compression scheme for densely sampled irregular 3D meshes. This scheme is based on 3D multiresolution analysis (3D Discrete ...
For compression of 3-D dynamic meshes, the novel framework of so-called frame-based animated mesh compression (FAMC) has been introduced recently. In this context, we propose an e...
Most previous motion deblurring methods restore the degraded image assuming a shift-invariant linear blur filter. These methods are not applicable if the blur is caused by spatial...
We reconstruct geometry for a time-varying scene given by a number of video sequences. The dynamic geometry is represented by a 3D hypersurface embedded in space-time. The interse...
In this paper we derive formal constraints relating terrain elevation and observed cast shadows. We show how an optimisation framework can be used to refine surface estimates usin...