We describe an efficient technique for out-of-core management and interactive rendering of planet sized textured terrain surfaces. The technique, called P-Batched Dynamic Adaptiv...
Paolo Cignoni, Fabio Ganovelli, Enrico Gobbetti, F...
In recent years, geometry processing algorithms that directly operate on polygonal meshes have become an indispensable tool in computer graphics, CAD/CAM applications, numerical s...
On March 11, 1944, the famous Eremitani Church in Padua (Italy) was destroyed in an Allied bombing along with the inestimable frescoes by Andrea Mantegna et al. contained in the Ov...
In this article we present a method for automatically constructing a solid (in the CAD sense) model of an unknown object from range images. The model acquisition system provides f...
In this paper we present a new method for alignment of 3D models. This approach is based on symmetry properties, and uses the fact that the principal components analysis (PCA) hav...