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CVPR
2006
IEEE
15 years 11 months ago
A Projective Invariant for Textures
Image texture analysis has received a lot of attention in the past years. Researchers have developed many texture signatures based on texture measurements, for the purpose of uniq...
Cornelia Fermüller, Hui Ji, Yong Xu

Book
5690views
16 years 7 months ago
The OpenGL Reference Manual - The Bluebook
"This manual is designed to be used as the companion reference volume to the OpenGL Programming Guide by Jackie Neider, Tom Davis, and Mason Woo (Reading, MA: Addison-Wesley P...
Dave Shreiner
JUCS
2007
108views more  JUCS 2007»
14 years 9 months ago
On Pipelining Sequences of Data-Dependent Loops
: Sequences of data-dependent tasks, each one traversing large data sets, exist in many applications (such as video, image and signal processing applications). Those tasks usually ...
Rui Rodrigues, João M. P. Cardoso
TOG
2002
148views more  TOG 2002»
14 years 9 months ago
Pointshop 3D: an interactive system for point-based surface editing
We present a system for interactive shape and appearance editing of 3D point-sampled geometry. By generalizing conventional 2D pixel editors, our system supports a great variety o...
Matthias Zwicker, Mark Pauly, Oliver Knoll, Markus...
TVCG
2012
184views Hardware» more  TVCG 2012»
13 years 1 days ago
Unified Boundary-Aware Texturing for Interactive Volume Rendering
—In this paper, we describe a novel approach for applying texture mapping to volumetric data sets. In contrast to previous approaches, the presented technique enables a unified i...
Timo Ropinski, Stefan Diepenbrock, Stefan Bruckner...