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CGF
2007
149views more  CGF 2007»
14 years 9 months ago
Interactive Simulation of the Human Eye Depth of Field and Its Correction by Spectacle Lenses
This paper describes a fast rendering algorithm for verification of spectacle lens design. Our method simulates refraction corrections of astigmatism as well as myopia or presbyo...
Masanori Kakimoto, Tomoaki Tatsukawa, Yukiteru Muk...
MMDB
2004
ACM
132views Multimedia» more  MMDB 2004»
15 years 3 months ago
The priority curve algorithm for video summarization
In this paper, we introduce the concept of a priority curve associated with a video. We then provide an algorithm that can use the priority curve to create a summary (of a desired...
Marat Fayzullin, V. S. Subrahmanian, Massimiliano ...
AMFG
2003
IEEE
168views Biometrics» more  AMFG 2003»
15 years 1 months ago
Efficient Active Appearance Model for Real-Time Head and Facial Feature Tracking
This paper addresses the 3D tracking of pose and animation of the human face in monocular image sequences using Active Appearance Models. The classical appearancebased tracking su...
Fadi Dornaika, Jörgen Ahlberg
ANLP
1992
126views more  ANLP 1992»
14 years 10 months ago
Overview of Natural Language Processing of Captions for Retrieving Multimedia Data
This paper briefly describes the current implementation status of an intelligent information retrieval system, MARIE, that employs natural language processing techniques. Descript...
Eugene J. Guglielmo, Neil C. Rowe
MTA
2006
218views more  MTA 2006»
14 years 9 months ago
Object-based MPEG-2 video indexing and retrieval in a collaborative environment
In this paper, an object-based video retrieval methodology for search in large, heterogeneous video collections is presented. The proposed approach employs a real-time, compressed-...
Vasileios Mezaris, Ioannis Kompatsiaris, Michael G...