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ICPR
2006
IEEE
15 years 11 months ago
A Texture Based Matching Approach for Automated Assembly of Puzzles
The puzzle assembly problem has many application areas such as restoration and reconstruction of archeological findings, repairing of broken objects, solving jigsaw type puzzles, ...
Mahmut Samil Sagiroglu, Aytül Erçil
MM
2004
ACM
118views Multimedia» more  MM 2004»
15 years 3 months ago
Scene tunnels for seamless virtual tour
This paper proposes a visual representation named scene tunnel to archive and visualize urban scenes for Internet based virtual tour. We scan cityscapes using multiple cameras on ...
Jiang Yu Zheng, Yu Zhou
MICCAI
1999
Springer
15 years 2 months ago
Rendering the Unfolded Cerebral Cortex
Classical volume rendering is computed by casting a bundle of parallel rays from a flat viewing plane onto the volume data set, and produces as such a spatially limited view of the...
Junfeng Guo, Ioan Alexandru Salomie, Rudi Deklerck...
CORR
2011
Springer
199views Education» more  CORR 2011»
14 years 4 months ago
From Machine Learning to Machine Reasoning
A plausible definition of "reasoning" could be "algebraically manipulating previously acquired knowledge in order to answer a new question". This definition co...
Léon Bottou
BIBE
2001
IEEE
179views Bioinformatics» more  BIBE 2001»
15 years 1 months ago
Texture-Based 3-D Brain Imaging
Different modalities in biomedical imaging, like CT, MRI and PET scanners, provide detailed crosssectional views of the human anatomy. The imagery obtained from these scanning dev...
Sagar Saladi, Pujita Pinnamaneni, Joerg Meyer