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CGF
2008
101views more  CGF 2008»
14 years 9 months ago
Stereo Light Probe
In this paper we present a practical, simple and robust method to acquire the spatially-varying illumination of a real-world scene. The basic idea of the proposed method is to acq...
Massimiliano Corsini, Marco Callieri, Paolo Cignon...
GLVLSI
2009
IEEE
142views VLSI» more  GLVLSI 2009»
15 years 4 months ago
Hardware-accelerated gradient noise for graphics
A synthetic noise function is a key component of most computer graphics rendering systems. This pseudo-random noise function is used to create a wide variety of natural looking te...
Josef B. Spjut, Andrew E. Kensler, Erik Brunvand
ICIP
2000
IEEE
15 years 11 months ago
Model-Aided Coding of Multi-Viewpoint Image Data
The paper presents a novel coding technique based on approximate geometry for images taken from arbitrary recording positions around a 3-D scene. Such data structures occur in ima...
Marcus A. Magnor, Peter Eisert, Bernd Girod
RT
2000
Springer
15 years 1 months ago
Parameterized Animation Compression
Synthetic images can be parameterized by more than time or viewpoint. We generalize image-based rendering by exploiting texture-mapping graphics hardware to decompress ray-traced ...
Ziyad S. Hakura, Jerome Edward Lengyel, John M. Sn...