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16 years 9 months ago
Toolbox Fast Marching - A toolbox for Fast Marching and level sets computations
Very effective Matlab library that implements the fast marching methods for both 2D/3D Cartesian spaces and triangulated surfaces (Meshes). It also implements the Farthest Point Sa...
Gabriel Peyre
CVPR
2000
IEEE
15 years 11 months ago
Shape-Based 3D Surface Correspondence Using Geodesics and Local Geometry
This paper describes a new method for determining correspondence between points on pairs of surfaces based on shape using a combination of geodesic distance and surface curvature....
Yongmei Wang, Bradley S. Peterson, Lawrence H. Sta...
CCCG
1998
14 years 11 months ago
A modified longest side bisection triangulation
Fast and efficient exploration of large terrains in a virtual reality manner requires different levels of detail to speedup processing of terrain parts in background. Thus, the tr...
Christoph Stamm, Stephan Eidenbenz, Renato Pajarol...
VISUALIZATION
2005
IEEE
15 years 3 months ago
Quality Mesh Generation for Molecular Skin Surfaces Using Restricted Union of Balls
Quality surface meshes for molecular models are desirable in the studies of protein shapes and functionalities. However, there is still no robust software that is capable to gener...
Ho-Lun Cheng, Xinwei Shi
ICCS
2007
Springer
15 years 3 months ago
Optimizing Surface Triangulation Via Near Isometry with Reference Meshes
Optimization of the mesh quality of surface triangulation is critical for advanced numerical simulations and is challenging under the constraints of error minimization and density ...
Xiangmin Jiao, Narasimha R. Bayyana, Hongyuan Zha