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TVCG
2008
128views more  TVCG 2008»
14 years 9 months ago
AD-Frustum: Adaptive Frustum Tracing for Interactive Sound Propagation
We present an interactive algorithm to compute sound propagation paths for transmission, specular reflection and edge diffraction in complex scenes. Our formulation uses an adaptiv...
Anish Chandak, Christian Lauterbach, Micah T. Tayl...
TOG
2002
212views more  TOG 2002»
14 years 9 months ago
Least squares conformal maps for automatic texture atlas generation
A Texture Atlas is an efficient color representation for 3D Paint Systems. The model to be textured is decomposed into charts homeomorphic to discs, each chart is parameterized, a...
Bruno Lévy, Sylvain Petitjean, Nicolas Ray,...
3DGIS
2006
Springer
15 years 3 months ago
Building Reconstruction - Outside and In
The modelling or reconstruction of buildings has two aspects – on the one hand we need a data structure and the associated geometric information, and on the other hand we need a...
Christopher M. Gold, Rebecca O. C. Tse, Hugo Ledou...
COMPGEOM
2008
ACM
14 years 11 months ago
Robust construction of the three-dimensional flow complex
The Delaunay triangulation and its dual the Voronoi diagram are ubiquitous geometric complexes. From a topological standpoint, the connection has recently been made between these ...
Frédéric Cazals, Aditya G. Parameswa...
CORR
2007
Springer
132views Education» more  CORR 2007»
14 years 9 months ago
Nodally 3-connected planar graphs and convex combination mappings
A barycentric mapping of a planar graph is a plane embedding in which every internal vertex is the average of its neighbours. A celebrated result of Tutte’s [16] is that if a pl...
Colm Ó'Dúnlaing