This paper proposes an Integrated MDP and POMDP Learning AgeNT (IMPLANT) architecture for adaptation in modern games. The modern game world basically involves a human player actin...
Our goal is to provide a top-down approach to biomolecular computation. In spite of widespread discussion about connections between biology and computation, one question seems not...
In this article we study capacitated network design problems. We unify and extend polyhedral results for directed, bidirected and undirected link capacity models. Based on valid i...
Christian Raack, Arie M. C. A. Koster, Sebastian O...
Round-based games are an instance of discrete planning problems. Some of the best contemporary game tree search algorithms use random roll-outs as data. Relying on a good policy, ...
Future systems will have to support multiple and concurrent dynamic compute-intensive applications, while respecting real-time and energy consumption constraints. To overcome these...
Nicolas Ventroux, Tanguy Sassolas, Raphael David, ...