This paper presents an online system which is capable of reconstructing and rendering dynamic objects in real scenes. We reconstruct visual hulls of the objects by using a shape-f...
In this paper, we describe an efficient image-based approach to computing and shading visual hulls from silhouette image data. Our algorithm takes advantage of epipolar geometry a...
Wojciech Matusik, Chris Buehler, Ramesh Raskar, St...
An iterative method for reconstructing a 3D polygonal mesh and color texture map from multiple views of an object is presented. In each iteration, the method first estimates a tex...
In this article, we discuss 3D shape reconstruction of an object in a rigid motion with the volume intersection method. When the object moves rigidly, the cameras change their rel...