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GAMEON
2003
14 years 10 months ago
Automatic Acquisition of Actions for Animated Agents
The generation of animated human figures especially in crowd scenes has many applications in such domains as the special effects industry, computer games or for the simulation of ...
Adam Szarowicz, Marek Mittmann, Paolo Remagnino, J...
ATAL
2006
Springer
15 years 1 months ago
Reinforcement learning for declarative optimization-based drama management
A long-standing challenge in interactive entertainment is the creation of story-based games with dynamically responsive story-lines. Such games are populated by multiple objects a...
Mark J. Nelson, David L. Roberts, Charles Lee Isbe...
103
Voted
ATAL
2005
Springer
15 years 3 months ago
Improving reinforcement learning function approximators via neuroevolution
Reinforcement learning problems are commonly tackled with temporal difference methods, which use dynamic programming and statistical sampling to estimate the long-term value of ta...
Shimon Whiteson
ATAL
2008
Springer
14 years 11 months ago
Non-linear dynamics in multiagent reinforcement learning algorithms
Several multiagent reinforcement learning (MARL) algorithms have been proposed to optimize agents' decisions. Only a subset of these MARL algorithms both do not require agent...
Sherief Abdallah, Victor R. Lesser
ICML
2004
IEEE
15 years 10 months ago
Adaptive cognitive orthotics: combining reinforcement learning and constraint-based temporal reasoning
Reminder systems support people with impaired prospective memory and/or executive function, by providing them with reminders of their functional daily activities. We integrate tem...
Matthew R. Rudary, Satinder P. Singh, Martha E. Po...