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WSCG
2003
209views more  WSCG 2003»
15 years 10 days ago
3D Reconstruction of Sports Events for Digital TV
As the capabilities of video standards and receiver hardware are increasing towards integrated 3d animations, generating realistic content is now becoming a limiting factor. In th...
C. Malerczyk, K. Klein, Torsten Wiebesiek
PCM
2005
Springer
80views Multimedia» more  PCM 2005»
15 years 4 months ago
Client System for Realistic Broadcasting: A First Prototype
Abstract. This paper presents a prototype of a client system for Realistic Broadcasting that can receive and process immersive media. It provides a viewer which supports stereoscop...
Jongeun Cha, Seung Man Kim, Sung-Yeol Kim, Sehwan ...
VR
2011
IEEE
171views Virtual Reality» more  VR 2011»
14 years 2 months ago
Leveraging change blindness for redirection in virtual environments
We present change blindness redirection, a novel technique for allowing the user to walk through an immersive virtual environment that is considerably larger than the available ph...
Evan A. Suma, Seth Clark, David M. Krum, Samantha ...
ICIP
2005
IEEE
16 years 19 days ago
Featureless global alignment of multiple images
The majority of the approaches to the automatic recovery of a panoramic image from a set of partial views are suboptimal in the sense that the input images are aligned, or registe...
Bernardo Esteves Pires, Pedro M. Q. Aguiar
IJCV
2008
129views more  IJCV 2008»
14 years 11 months ago
Minimal Aspect Distortion (MAD) Mosaicing of Long Scenes
Abstract Long scenes can be imaged by mosaicing multiple images from cameras scanning the scene. We address the case of a video camera scanning a scene while moving in a long path,...
Alex Rav-Acha, Giora Engel, Shmuel Peleg