Current camera-monitor teleconferencing applications produce unrealistic imagery and break any sense of presence for the participants. Other capture/display technologies can be us...
Ruigang Yang, Michael S. Brown, W. Brent Seales, H...
The educational community is willing to approach the learning applications to the engaging and immersive formats of multimedia and video games as a way of increasing the motivatio...
This paper introduces a study, part of a work concerning a tool that enables teachers to create educational materials. Production of such educational materials is based on predefi...
The current study belongs to a series of studies promoted by the EU funded project "PASION", which focuses on augmenting social presence. The underlying assumptions to t...
We present an efficient and robust method of locating a set of feature points in an object of interest. From a training set we construct a joint model of the appearance of each fe...