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84
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LICS
2000
IEEE
15 years 3 months ago
Concurrent Omega-Regular Games
We consider two-player games which are played on a finite state space for an infinite number of rounds. The games are concurrent, that is, in each round, the two players choose ...
Luca de Alfaro, Thomas A. Henzinger
SIGCSE
2000
ACM
453views Education» more  SIGCSE 2000»
15 years 3 months ago
Aristotle and object-oriented programming: why modern students need traditional logic
Classifying is a central activity in object-oriented programming and distinguishes it from procedural programming. Traditional logic, initiated by Aristotle, assigns classificatio...
Derek Rayside, Gerard T. Campbell
97
Voted
BMCV
2000
Springer
15 years 3 months ago
The Spectral Independent Components of Natural Scenes
Abstract. We apply independent component analysis (ICA) for learning an efficient color image representation of natural scenes. In the spectra of single pixels, the algorithm was a...
Te-Won Lee, Thomas Wachtler, Terrence J. Sejnowski
98
Voted
DIS
1999
Springer
15 years 3 months ago
The Melting Pot of Automated Discovery: Principles for a New Science
After two decades of research on automated discovery, many principles are shaping up as a foundation of discovery science. In this paper we view discovery science as automation of ...
Jan M. Zytkow
INFOCOM
1997
IEEE
15 years 3 months ago
A Near-Optimal Packet Scheduler for QoS Networks
A packet scheduler in a quality-of-service QoS network should be sophisticated enough to support stringent QoS constraints at high loads, but it must also have a simple implemen...
Dallas E. Wrege, Jörg Liebeherr