To reduce the production cost of 3D-CG educational contents for e-Learning system and to improve the capability of self-learning system, we developed a new self-learning system ba...
It is widely perceived that the nature of ICT is changing and so is the scale of the resulting economic and societal impact around Europe. Continued and accelerating technological ...
Educational games are a beneficial activity motivating a large number of students in our society. Unfortunately, disabled people have reduced opportunities when using a computer g...
: In our department we have a long history of developing interfaces for learning, which are framed by constructivist and constructionist theories of learning. Thus we try to create...
By expanding the teaching styles used in computer science classrooms, we can expand the audience of students that enjoy and excel in technology. Rather than focusing on major curr...