Abstract. This position paper introduces the motivation and preliminary implementation issues of a distributed simulation middleware designed to increase the performance and speed-...
This paper describes a generic mechanism to migrate threads in heterogeneous distributed environments. To maintain high portability and flexibility, thread migration is implement...
Given a hardware/software partitioned specification and an allocation (number and type) of processors, we present an algorithm to (1) map each of the software behaviors (or tasks...
Policing of incoming packets can produce very high load in worst-case situations on a receiving computer. In realtime systems, resources must be allocated for such worstcase situa...
We investigate the packet-level scheduling for the downlink of multiple-input multiple-output (MIMO) multi-user systems using beamforming. We consider the traffic arrival process ...