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AI
2002
Springer
15 years 6 months ago
A hierarchical approach to computer Hex
Hex is a beautiful game with simple rules and a strategic complexity comparable to that of Chess and Go. The massive game-tree search techniques developed mostly for Chess and suc...
Vadim V. Anshelevich
CORR
2004
Springer
139views Education» more  CORR 2004»
15 years 6 months ago
Artificial Ant Colonies in Digital Image Habitats - A Mass Behaviour Effect Study on Pattern Recognition
Some recent studies have pointed that , the self-organization of neurons into brain-like structures, and the self-organization of ants into a swarm are similar in many respects. I...
Vitorino Ramos, Filipe Almeida
CORR
2002
Springer
81views Education» more  CORR 2002»
15 years 6 months ago
Value withdrawal explanations: a theoretical tool for programming environments
Abstract. Constraint logic programming combines declarativity and efficiency thanks to constraint solvers implemented for specific domains. Value withdrawal explanations have been ...
Willy Lesaint
GIS
2002
ACM
15 years 6 months ago
Towards an evaluation of quality for names placement methods
The cartographic labeling problem is the problem of placing text on a map. This includes the positioning of the labels, and determining the shape in the case of line and area feat...
Steven van Dijk, Marc J. van Kreveld, Tycho Strijk...
LISP
1998
88views more  LISP 1998»
15 years 6 months ago
Visualizing Evaluation in Scheme
Abstract. RainbowScheme is a visual stepping system that presents Scheme program’s runtime state using icons, colored environment trees, and colored Scheme code. A Scheme program...
Sho-Huan Simon Tung