In the area of Grid computing, there is a growing need to process large amounts of data. To support this trend, we need to develop efficient parallel storage systems that can prov...
This paper studies the way to improve consistency of states in a ball-game typed Distributed Virtual Environment (DVE) with lag, in peer-to-peer (P2P) architecture. That is, we ar...
This paper deals with a new pricing approach in utility fair networks, where the user’s application is associated with a utility function. We allow users to have concave as well...
Abstract— We present a model for the joint design of congestion control and media access control (MAC) for ad hoc wireless networks. Using contention graph and contention matrix,...
Pfair scheduling, currently the only known way of optimally scheduling recurrent real-time tasks on multiprocessors, imposes certain requirements that may limit its practical impl...