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ACMACE
2005
ACM
15 years 10 months ago
The CaveUT system: immersive entertainment based on a game engine
We describe the development of the CaveUT system, which is a software supporting immersive virtual reality installations based on the Unreal Tournament game engine. CaveUT impleme...
Jeffrey Jacobson, Marc Le Renard, Jean-Luc Lugrin,...
EXPERT
2002
146views more  EXPERT 2002»
15 years 4 months ago
The Frame-Based Module of the SUISEKI Information Extraction System
names in the same abstract already indicates a relation between them. Because of its simplicity, we can apply this approach to large amounts of text and establish interaction netwo...
Christian Blaschke, Alfonso Valencia
VRST
2009
ACM
15 years 11 months ago
The virtual magic lantern: an interaction metaphor for enhanced medical data inspection
In Volume Rendering, it is difficult to simultaneously visualize interior and exterior structures. Several approaches have been developed to solve this problem, such as cut-away ...
Eva Monclús, José Díaz, Isabe...
IEEESCC
2005
IEEE
15 years 10 months ago
Using a Rigorous Approach for Engineering Web Service Compositions: A Case Study
In this paper we discuss a case study for the UK Police IT Organisation (PITO) on using a model-based approach to verifying web service composition interactions for a coordinated ...
Howard Foster, Sebastián Uchitel, Jeff Mage...
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ACMDIS
2008
ACM
15 years 6 months ago
Reflecting human behavior to motivate desirable lifestyle
Ambient lifestyle feedback systems are embedded computer systems designed to motivate changes in a person's lifestyle by reflecting an interpretation of targeted behavior bac...
Tatsuo Nakajima, Vili Lehdonvirta, Eiji Tokunaga, ...